Two fallacies in darwinism

I've detected in Darwinism the appearance of two logical fallacies. Fallacy 1 is the belief that the products of a random process modified by a filter (a stochastic process) can amount to a design process of any degree of complexity in less than the duration of the universe. Fallacy number 2: the eternity=plausibility fallacy. Some things just aren't possible even if you set a random process to work for eternity, despite how potent an eternity of randomness seems (to some people). A hurricane in a motorcycle junk yard will never blow together a rocket capable of going to the moon because the junkyard doesn't contain the necessary fuel.

How does the combination of genetic mutation and natural selection fare in this respect? Take fallacy 2. Starting with bacteria, can you through mutations of bacterial genes over any period at all create the bone, muscle, gristle and nerves needed to make a mammalian leg? Possibly, no. The potential of bacterial genomes may not include being turned by single-point genetic mutations into mammalian tissues. But proponents of the creativity potential in random processes may judge yes, because of the intoxication induced by contemplation of the productivity of random processes operating over millions of years. And they're the ones who insist that the rest of us cannot possibly appreciate what's possible in a million years! The whole story...